>likw half the cards have an effect to SS from the pendulum zones or the other way around anyways, letting you double dip easily >ED mechanic means you can use the card as a resource to get advantage and then get it back "for free" >Generic as fuck, so pendulum decks are inbred piles of all the good pendulums >horribly cluttered cards, you have to fit double the text in one card There's a lot wrong with Pendulums, but to list a few things Rush Deck Modification Pack – Hyperspeed Rush Road!! (Apr 11). >Said double dipping means you either make both the effects mediocre, or make one of the effects shit and the other good. But then you wonder why bother giving it two effects then And then there's cards that have 2 good effects, letting them essentially +1 just by playing them. >No "OOMPH" factor when pulling off your plays. Lining up your levels to finally get that cool XyZ or Synchro big dick boss on the field, or assembling your resources to fusion summon your awesome combinarion monster. Instead you just summon the same card you've been activating in your spell zone the whole turn. >Level 3 WIND Machine Tuner Effect Monster >Most of the Pendulum archetypes look ugly.
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